If the picture or front row differs, use a recording that matches your layout.
From the first box to the recorded clear
Complete box order.
Select the boxes in this order. Numbers below are the counts before selection. Positions refer to the stacks currently visible, counted from the left. When a stack empties, count the remaining stacks again.
Wait for room. A single box needs one empty slot. Linked boxes need two; a three-box chain needs three. A tap with too few spaces does not add a box. Video times help you find a move; follow your queue state instead of matching the clock.
Start with white 35 from the third, left and right stacks. After the right dark 32, take three more right white 35 boxes separately. The repeated 35 label is expected; use the lower boxes and the newly filled slot to confirm each selection.
Take red 30 and then a single white 35 from the third stack. Yellow 14 underneath is connected across to white 35 on the right. Take that pair only after both heads are exposed and two queue spaces are free.
Clear brown 22, dark 30, yellow 12, white 35 and dark 36 on the left. This exposes the white 35 linked across to peach 17 in the middle. A tap on the buried partner before this point cannot send the pair.
After the right red 31/white 35 pair and the two following white 35 boxes, send the middle dark 30/cyan 30 pair. Take green 10 on the right, the two remaining middle white 35 boxes, then the last right white 35. The original left dark 32 is the final box.
The written sequence, linked boxes and finish were visually checked against the complete credited recording on 2026-10-14. Blocked taps are excluded from the box order.
Recorded mobile gameplay. The platform and build number have not been confirmed. This route has not been played through on the current installed release; match the picture and starting tray before using it.
This written route currently relies on one complete recording. An independent playthrough of the same layout has not been confirmed here.
If your run diverges.
My box did not move into a slot.
Check the empty slots and every linked partner. A linked group cannot move while a partner remains buried in a stack. Wait for the needed spaces, expose the partners in the listed order, and compare the next checkpoint.
Same level number, different picture?
Compare the artwork, obstacles and starting row. Layouts can change. Use the level library to find a recording that matches your board; keep moves from one layout together.
The source video will not load?
Open the credited YouTube link directly. Playback depends on YouTube and your connection. The written order and board checks remain readable without the player.