If the picture or front row differs, use a recording that matches your layout.
From the first box to the recorded clear
Complete box order.
Select the boxes in this order. Numbers below are the counts before selection. Positions refer to the stacks currently visible, counted from the left. When a stack empties, count the remaining stacks again.
Wait for room. A single box needs one empty slot. Linked boxes need two; a three-box chain needs three. A tap with too few spaces does not add a box. Video times help you find a move; follow your queue state instead of matching the clock.
Take blue 70 from the left, second and third stacks, then blue 68 from the left. The source then sends the second-stack brown 68/blue 70 pair at 0:35. The 58 and 60 labels seen earlier in the queue are remaining counts, not additional box selections.
The two left blue 70 boxes are separated by a second-stack blue 70. Blue 140 is next on the left, followed by dark 30 and white 51. These moves leave three stacks and preserve the original second-stack brown 65/dark 30 pair until the end.
After pale yellow 10 with magenta 14, the right stack supplies three blue 70 boxes at 4:35, 4:57 and 5:26. Follow with brown 70, white 50 and dark 30. Wait for two spaces before sending the final brown 65/dark 30 pair.
The written sequence, linked boxes and finish were visually checked against the complete credited recording on 2026-10-14. Blocked taps are excluded from the box order.
Recorded mobile gameplay. The platform and build number have not been confirmed. This route has not been played through on the current installed release; match the picture and starting tray before using it.
This written route currently relies on one complete recording. An independent playthrough of the same layout has not been confirmed here.
If your run diverges.
My box did not move into a slot.
Check the empty slots and every linked partner. A linked group cannot move while a partner remains buried in a stack. Wait for the needed spaces, expose the partners in the listed order, and compare the next checkpoint.
Same level number, different picture?
Compare the artwork, obstacles and starting row. Layouts can change. Use the level library to find a recording that matches your board; keep moves from one layout together.
The source video will not load?
Open the credited YouTube link directly. Playback depends on YouTube and your connection. The written order and board checks remain readable without the player.